The “GTA 6 Researcher” would publish a weekly report on the game’s in-game economy. The listing calls for at least 10 years of “sweaty gaming” experience, three years of streaming experience and a suitable streaming setup. Kalshi lists the pay as a fixed project fee, with a $15,000 fee upon completion.
The assignment combines gameplay analysis with an estimate of how much work people miss while playing the highly anticipated title. The listing does not specify how that productivity loss would be measured.
The role could appeal to avid players, but it also means turning extensive gaming into a job, potentially done alone. As the source article observes, playing a favorite game for work can make it feel like work.





Comments (0)
No comments yet. Be the first!